# Desempate Poker Full House

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Full House over Full House 10 minutes ago. Among other things, visitors will find a daily dose of articles with the latest poker news, live reporting from tournaments, exclusive videos. What is a Full House in poker? A Full House is made out of five cards where three of them are of the same value, and the remaining two are of another matching value. It looks like Q-Q-Q-3–3. Learning Poker: \$25 NLHE 6-max: Full house vs fullhouse: 6: December 30th, 2019 6:13 PM: Cash Game Hand Analysis: \$10 NLHE 6-max: QQ hits fullhouse and get reraised on the river: 7: December 29th. When you have secured a full house in the back, it will open some opportunities for big draws and big bonuses. Since your middle line will be ready for giant hands, you will be able to position on that line any 2 connecting cards on the next draw. It could be 2 suited cards, or 2 cards that open possibilities for a straight draw, or event for a smaller full house.

We’re almost done with coding solutions for determining the various hands in the card game of poker. Slot apps to win real money. In this article, you’ll learn how to code the solution for the full house.

A full house is a hand that contains a pair of cards on one value (rank), and a three of a kind of another value.

You can check out the poker hands that have already been covered, using the links below:

• Full house (you are here)
• Four of a kind
• Royal flush (an ace-high straight flush)

Setup

Continuing the trend in the series, yep, you guessed it, the code setup has not changed. 🙂

A brief summary of the setup is below. If you’d like to skip ahead of this section, click here. If you want to see the full details of the setup, check out this link.

Card ValuesCard SuitsCardHand

A hand is an array of `Card` objects:

Writing The Code To Identify A Full House

Although the full house is essentially a pair and a three of a kind combined into one hand, it’s a little more of a challenge, especially when wild cards are involved.

Just as with coding solutions for the other poker hands, first make sure the cards in your hand are sorted by descending value.

Also, we’ll be using the utilities class, `CardMatchUtils`. This is the class we’ve been building that contains common functionality used across all poker hands.

There are two specific functions that `CardMatchUtils` will use:

• `CardMatchUtils.SortCardsByDescendingValue` – This function sorts the cards in the hand by descending value. This orders the cards from highest value to lowest.
• `CardMatchUtils.DoCardsHaveSameValue` – This function determines if a certain number of cards of a specific value are found in the hand.

Now let’s get into some pseudo code! 😎

The function takes one parameter, `sortedHand` which a hand that has already been passed to `CardMatchUtils.SortCardsByDescendingValue`, and the result being used as this parameter.

Writing out the main function for a full house looks like this:

When the cards are sorted by descending value, there are two possible combinations for a full house. The first one is if the three of a kind comes first, followed by a pair, and it looks like this:

The second combination is if the pair comes first, followed by the three of a kind:

And if you have a wild card with a two pair, that also forms a full house:

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Also, because of those blasted wild cards (damn you, (: ), they can be used in either the three of a kind or the two pair, and we need to keep track of who many wild cards are left remaining, while the `AreCardsFullHouse` function is running.

`CardMatchUtils.DoCardsHaveSameValue` is a function that determines if a certain number of cards in the hand have the same value. The function takes three parameters:

• `sortedHand` – The hand, already assumed to be sorted in descending order by card rank.
• `numToMatch` – The number of cards that must have the same value.
• `wildsInfo` – An object that stores information about the wild cards.

The `wildsInfo` parameter is used to save information for multiple calls to `CardMatchUtils.DoCardsHaveSameValue`. First declare an empty object { }. The first time you call the function, you’d pass in this empty object. On subsequent calls to `CardMatchUtils.DoCardsHaveSameValue`, you’d pass in the same object.

While `CardMatchUtils.DoCardsHaveSameValue` is running, it creates two properties on the `wildsInfo` object:

• `numWilds` – The number of wild cards available for use as substitutes.
• `startIndex` – The index of the `sortedHand` array on which DoCardsHaveSameValue starts when it checks each card in the hand.

These properties are modified and saved while `CardMatchUtils.DoCardsHaveSameValue` runs. Each subsequent call to this function continues where the previous one left off. For example, if the hand contains one or more wild cards and at least one was used to, say, form a three of a kind, the `numWilds` will be updated for use in the next call to `CardMatchUtils.DoCardsHaveSameValue`.

The `CardMatchUtils.DoCardsHaveSameValue` function is explained in detail here, and you can go back to review it if you want. It’s a rather long one, but it does the brunt of the work of checking for a full house.

Build Your Own Hand

You can use the controls below to create your own hand to see if it is a full house. It will also recognize previous poker hands we’ve covered up to this point. Have fun playing around with it! ⭐

Result:

If you have any questions about recognizing a full house hand, the above interaction, or any of the other poker hands, please let me know at cartrell@gameplaycoder.com.

Finally, if you’d like to hire me to program an actual card game for you, please e-mail me, or use the contact form here.

## Desempate Poker Full House Poker

That’s all for this article. Thanks, and stay tuned as we are almost finished with this series! 💪🏾

– C. out.

Just before the break, Timothy Adams raised to 3,520 from under the gun and was called by Julien Martini in the hijack, Dave ‘Endboss22’ McLeod on the button, and Ivan ‘zufo16’ Zufic in the big blind.

The flop came , Zufic checked, Adams continued with a bet of 5,280. Martini called, McLeod folded but Zufic raised to 11,680. Both Adams and Martini called.

## Desempate Poker Full House Games

The turn was the , Zufic checked again. Adams took some time and fired 14,360 over the line which only Martini called.

## Desempate Poker Full House Game

The river completed the board with the , Adams took some time again and barreled a bet of 19,040 into the pot. Martini shoved and Adams called for his remaining 45,240 with the for the full house but Martini held the for the higher one to bust Adams.

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